
Gamer Girl
Penguin Young Readers Group · Paperback · June 24, 2010
Maddy's life couldn't get much worse.
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- Who it’s for
- Manga art and online fantasy offer escape, while real-life troubles keep pressing at the edges.
- Themes
- Family change, Self-expression, Real life and virtual identity
- Genres
- YA Tech & Digital Life, Contemporary YA Romance, YA Divorce & Marriage Stories
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Maddy's life couldn't get much worse. Her parents split and now she's stuck in a small town and at a new school. Most of the time, she retreats into her manga art, but when she gets into the Fields of Fantasy online computer game, she knows she's found the one place she can be herself. In the game world, Maddy can be the beautiful and magical Allora and have a virtually perfect life. And she even finds a little romance.
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But can Maddy escape her real-life problems altogether, or will she have to find a way to make her real world just as amazing as her virtual one?
Two Worlds, One Self
Manga art and online fantasy offer escape, while real-life troubles keep pressing at the edges.
Come here for
- A teen finding room to be herself in a fantasy game
- A mix of virtual romance and everyday upheaval
Expect
- A sustained story about escape and finding your footing
- Fantasy wish-fulfillment set against family change and a new school
Where it sits
| Contemporary YA Romance | 81% |
|---|---|
| YA Tech & Digital Life | 50% |
| YA Divorce & Marriage Stories | 30% |
Percentages are BookFrontier’s reading of the book.
Publisher categories
- YA Divorce & Marriage Stories
- Contemporary YA Romance
- Science & Tech for Teens
- Authors
- Mari Mancusi
- Publisher
- Penguin Young Readers Group
- Published
- June 24, 2010
- Format
- Paperback
- Theme
- Family change · Self-expression · Real life and virtual identity
- Reading lane
- YA Divorce & Marriage Stories