
iOS 7 Programming Fundamentals
Objective-c, Xcode, and Cocoa Basics
O'Reilly Media · Print & ebook · November 26, 2013
If you’re getting started with iOS development, or want a firmer grasp of the basics, this practical guide provides a clear view of its fundamental building blocks—Objective-C, Xcode, and Cocoa Touch.
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- Who it’s for
- Build a grounding in Objective-C, Xcode, and Cocoa Touch through the foundations of iOS development.
- Themes
- iOS development fundamentals, Objective-C and object-oriented concepts, Xcode and Cocoa Touch
- Genres
- Mobile App Development, Object-Oriented Programming, iOS Systems
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Start with this bookAbout this book
If you’re getting started with iOS development, or want a firmer grasp of the basics, this practical guide provides a clear view of its fundamental building blocks—Objective-C, Xcode, and Cocoa Touch. You’ll learn object-oriented concepts, understand how to use Apple’s development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Dozens of example projects are available at GitHub.
Continue reading
Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide Programming iOS 7. - Explore the C language to learn how Objective-C works - Learn how instances are created, and why they’re so important - Tour the lifecycle of an Xcode project, from inception to App Store - Discover how to build interfaces with nibs and the nib editor - Explore Cocoa’s use of Objective-C linguistic features - Use Cocoa’s event-driven model and major design patterns - Learn the role of accessors, key-value coding, and properties - Understand the power of ARC-based object memory management - Send messages and data between Cocoa objects
iOS Development Building Blocks
Build a grounding in Objective-C, Xcode, and Cocoa Touch through the foundations of iOS development.
Come here for
- Objective-C concepts, including instances, messages, and object-oriented programming
- Cocoa interfaces, event-driven design, and object memory management
Expect
- Coverage of Xcode project lifecycles and interface building with nibs
- Examples of Cocoa patterns, properties, key-value coding, and ARC
Where it sits
| iOS Systems | 70% |
|---|---|
| Mobile App Development | 60% |
| Object-Oriented Programming | 36% |
Percentages are BookFrontier’s reading of the book.
Publisher categories
- Macintosh Systems
- Object-Oriented Programming
- Mac Programming
- Authors
- Matt Neuburg
- Publisher
- O'Reilly Media
- Published
- November 26, 2013
- Format
- Print & ebook
- Theme
- iOS development fundamentals · Objective-C and object-oriented concepts · Xcode and Cocoa Touch
- Reading lane
- Macintosh Systems