Ruby Wizardry by Eric Weinstein

Ruby Wizardry

An Introduction to Programming for Kids

Eric Weinstein

No Starch Press · Print & ebook · December 14, 2014

The Ruby programming language is perfect for beginners: easy to learn, powerful, and fun to use!

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Who it’s for
Beginning Ruby learners age 10 and up
Themes
Learning Ruby programming, Fantasy adventure
Genres
Ruby Programming, Programming Basics

About this book

The Ruby programming language is perfect for beginners: easy to learn, powerful, and fun to use! But wouldn't it be more fun if you were learning with the help of some wizards and dragons? Ruby Wizardry is a playful, illustrated tale that will teach you how to program in Ruby by taking you on a fantastical journey.

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As you follow the adventures of young heroes Ruben and Scarlet, you’ll learn real programming skills, like how to: –Use fundamental concepts like variables, symbols, arrays, and strings –Work with Ruby hashes to create a programmable breakfast menu –Control program flow with loops and conditionals to help the Royal Plumber –Test your wild and crazy ideas in IRB and save your programs as scripts –Create a class of mini-wizards, each with their own superpower! –Organize and reuse your code with methods and lists –Write your own amazing interactive stories using Ruby Along the way, you’ll meet colorful characters from around the kingdom, like the hacker Queen, the Off-White Knight, and Wherefore the minstrel. Ruby Wizardry will have you (or your little wizard) hooked on programming in no time. For ages 10+ (and their parents!)

Who it’s for

  • Beginning Ruby learners age 10 and up
  • Parents learning Ruby programming with children

Where it sits

Ruby Programming55%
Programming Basics33%

Percentages are BookFrontier’s reading of the book.

Publisher categories

  • Object-Oriented Programming
  • Open Source Development
  • Ruby Programming
Authors
Eric Weinstein
Publisher
No Starch Press
Published
December 14, 2014
Format
Print & ebook
Theme
Learning Ruby programming · Fantasy adventure
Reading lane
Object-Oriented Programming