Introduction to Programming With Greenfoot by Michael Kölling

Introduction to Programming With Greenfoot

Object-oriented Programming in Java With Games and Simulations

Michael Kölling

Pearson Education · Print & ebook · February 26, 2015

For courses in programming and computer science.

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Who it’s for
Learn Java and object-oriented programming through hands-on work with Greenfoot games and simulations.
Themes
Java programming fundamentals, Object-oriented programming, Creating games and simulations
Genres
Java Programming, Object-Oriented Programming, Game Dev

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About this book

For courses in programming and computer science. Hands-on Programming with Greenfoot Introduction to Programming with Greenfoot: Object-Oriented Programming in Java with Games and Simulations teaches the basics of Java computer programming languages in the context of Greenfoot. Readers are able to learn the general fundamentals and principles of programming by creating their very own fun and interesting games and simulations.

Continue reading

Major concepts are conveyed in modern, object-oriented programming language through hands-on, practical activity that allows readers to create, observe, and play. The Second Edition employs a unique approach that teaches by doing--concepts are often explained after readers have had a chance to engage in interactive examples. Because of its uniquely hands-on approach in the context of the Greenfoot environment, Introduction to Programming with Greenfoot makes programming a fun, interactive subject for readers to enjoy.

Programming Through Greenfoot

Learn Java and object-oriented programming through hands-on work with Greenfoot games and simulations.

Come here for

  • Java programming fundamentals taught through Greenfoot
  • Creating games and simulations through practical activity

Expect

  • Create, observe, and play games and simulations
  • Interactive examples, with concepts often explained afterward

Where it sits

Java Programming80%
Game Dev67%
Object-Oriented Programming58%

Percentages are BookFrontier’s reading of the book.

Publisher categories

  • Java Programming
Authors
Michael Kölling
Publisher
Pearson Education
Published
February 26, 2015
Format
Print & ebook
Theme
Java programming fundamentals · Object-oriented programming · Creating games and simulations
Reading lane
Java Programming