
Learn Java the Easy Way
A Hands-on Introduction to Programming
No Starch Press · Print & ebook · October 17, 2017
Java is the world’s most popular programming language, but it’s known for having a steep learning curve.
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- Who it’s for
- Build Java skills through projects, from interactive code in JShell to desktop and mobile apps.
- Themes
- Java programming fundamentals, Building apps through hands-on projects, Debugging and preventing coding mistakes
- Pacing
- Steady
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Start with this bookAbout this book
Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback.
Continue reading
Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.
Java Through Projects
Build Java skills through projects, from interactive code in JShell to desktop and mobile apps.
Come here for
- Hands-on Java projects: a guessing game and secret message encoder
- A multitouch bubble-drawing app for desktop and mobile
Expect
- Practice with conditions, loops, methods, and reusable functions
- Create GUI elements and debug code with Eclipse and Android Studio
Where it sits
| Java Programming | 100% |
|---|---|
| Android OS | 37% |
| Mobile App Development | 35% |
Percentages are BookFrontier’s reading of the book.
Publisher categories
- Computer Science
- Programming Basics
- Java Programming
- Authors
- Bryson Payne
- Publisher
- No Starch Press
- Published
- October 17, 2017
- Format
- Print & ebook
- Theme
- Java programming fundamentals · Building apps through hands-on projects · Debugging and preventing coding mistakes
- Reading lane
- Computer Science