Foundation Game Design With Flash by Rex van der Spuy

Foundation Game Design With Flash

Rex van der Spuy

Apress Publishers · Print & ebook · May 19, 2009

A Programming pick for readers exploring Foundation Game Design With Flash.

Buy on Amazon

We earn from qualifying purchases.

Who it’s for
Build from foundational techniques toward independently designing 2D games with Flash and ActionScript.
Themes
Flash game design, ActionScript programming, Building 2D games from scratch
Pacing
Steady

About this book

We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent round the office, but creating those games is trickier than it looks. The aim ofFoundation Game Design with Flashis to take you, even if you've minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies to the point where you'll have the skills to independently design any conceivable 2D game using Flash and ActionScript.

Continue reading

The book is a non-technical one-stop-shop for all the most important skills and techniques a beginner game designer needs to build games with Flash from scratch. Whether you're creating quick blasts of viral amusement, or more in-depth action or adventure titles, this book is for you. - Focused and friendly introduction to designing games with Flash and ActionScript - Five detailed case studies of Flash games - Essential techniques for building games, with each chapter gently building on the skills of preceding chapters

Flash Game Design

Build from foundational techniques toward independently designing 2D games with Flash and ActionScript.

Come here for

  • Step-by-step examples for designing 2D games with Flash and ActionScript
  • Five detailed case studies of Flash games

Expect

  • A non-technical introduction for beginners
  • Chapters that build gently on skills from earlier chapters

Where it sits

Game Dev93%
Interactive Media52%

Percentages are BookFrontier’s reading of the book.

Publisher categories

  • Game Dev
Authors
Rex van der Spuy
Publisher
Apress Publishers
Published
May 19, 2009
Format
Print & ebook
Theme
Flash game design · ActionScript programming · Building 2D games from scratch
Reading lane
Game Dev