
The Ultimate Guide to Video Game Writing and Design
Paperback – Illustrated, January 8, 2008
Clarkson Potter/Ten Speed · Paperback · January 8, 2008
• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there.
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- Who it’s for
- Aspiring video game writers and designers.
- Themes
- Integrating stories into games, Game scripts and design documents
- Genres
- Game Design, Writing as a Career, Games
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For younger readers: Game On!, Spilling Ink: a Young Writer's Handbook, The Greatest Stories Ever Played
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Start with this bookAbout this book
• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer.
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Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.
Where it sits
| Game Design | 62% |
|---|---|
| Games | 35% |
| Writing as a Career | 25% |
Percentages are BookFrontier’s reading of the book.
Publisher categories
- Game Dev
- Game Resources
- Games
- Authors
- Flint Dille, John Zuur Platten
- Publisher
- Clarkson Potter/Ten Speed
- Published
- January 8, 2008
- Format
- Paperback
- Theme
- Integrating stories into games · Game scripts and design documents
- Reading lane
- Game Dev